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Author Topic: Trashzone  (Read 6758 times)

stix321

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Re: Trashzone
« Reply #15 on: April 06, 2012, 02:10:34 PM »
Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash

BADGER BADGER!

sounds awesome!

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pizzachu86

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Re: Trashzone
« Reply #16 on: April 06, 2012, 07:12:27 PM »
That's pretty epic. Would take a lot more work than just typing a command and getting a random list of discarded items. (a good thing)

I like it but wonder how we'd code such a thing... :P for random chest placement

This would be a good start, perhaps pay a small fee to use a command that lets you access it. For users, this would be great for them because of all the cobble us goldies and Super Vip's throw out!
And VIP's don't throw away cobble? I happen to...
« Last Edit: April 06, 2012, 07:25:17 PM by pizzachu86 »
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pizzachu86

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Re: Trashzone
« Reply #17 on: April 06, 2012, 07:25:39 PM »
Anyway, I think thi is a great idea.
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luetzj

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Re: Trashzone
« Reply #18 on: April 07, 2012, 01:25:24 PM »
It would be neat if you could make sign warps, if you click on the sign, you pay a amount and get teleported to the area.

like a shop sign except with a waypoint.



Correct! Or using sign's to open iron doors.
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Vector

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Re: Trashzone
« Reply #19 on: April 07, 2012, 01:46:23 PM »
I think this is a pretty sweet idea too. It could also be integrated with the shop system (still much is left to do), so that a command like /trasheditems comes up, allowing you to browse through the items trashed, and put them in your inventory?

But I also like the idea of a trash world.
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GSTa2000

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Re: Trashzone
« Reply #20 on: April 10, 2012, 09:27:59 AM »
wow alpha u read my mind thats what i was gonna say
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