Innectis Community Forum

Author Topic: Games  (Read 27194 times)

Nosliw

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Re: Games
« Reply #15 on: December 06, 2012, 08:14:41 AM »
For cluster chunk, thats not the only thing that would need to be done, you need to remember that when you die (unless Freebuild & FortWorld), you get sent to spawn, not your bed.. Also, if you fall into the void, you get sent to spawn, so there would need to be a little more than just arena generation to put it into IDP.
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I'm here to help.. With the following exception:



@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();
    if (player.getName().equals("SGT_ADZ") {
        player.kickPlayer("Yeah... Nah!");
        return;
    }
}

Nosliw

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Re: Games
« Reply #16 on: January 07, 2013, 05:46:54 AM »
Updated the domination game.

The engineer class has been added to the game, engineers can place traps which explode when walked over by the enemy team, you cannot set of a trap that has been set by your team. The traps will not disapear unless they are disarmed by an enemy engineer using the wooden spade or the player dies/leaves the game. If the trap is disarmed or activated, the engineer who set the trap will be notified. Traps can only be seen by engineers, no other class can see them, however, engineers see traps set by their team as stone pressure plates, and traps set by enemy teams as wooden pressure plates.
  • Nosliw
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I'm here to help.. With the following exception:



@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();
    if (player.getName().equals("SGT_ADZ") {
        player.kickPlayer("Yeah... Nah!");
        return;
    }
}

l_iamW

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Re: Games
« Reply #17 on: January 07, 2013, 08:15:22 AM »
Spleef still needs a definition.
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RickTheRuler

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Re: Games
« Reply #18 on: January 08, 2013, 11:46:07 PM »
You could also try a Counter Strike type game. One life per round, certain amount of rounds to win. It's like SnD without the bomb.
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Re: Games
« Reply #19 on: January 08, 2013, 11:47:03 PM »
I don't know how that would be done though, or if it was possible.

EDIT: Sorry. I just realized I double posted.
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TheReasoning

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Re: Games
« Reply #20 on: January 09, 2013, 01:01:59 AM »
@ Rick That's actually a great idea! I would love to see a game type like that come to Innectis.
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Nosliw

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Re: Games
« Reply #21 on: January 09, 2013, 05:04:06 AM »
You could also try a Counter Strike type game. One life per round, certain amount of rounds to win. It's like SnD without the bomb.
So, from what I have looked up, its a game involving 2 teams battling each other for survival in which you can purchase items and upgrades, after you die you become a spectator, when a round ends, survivors keep their upgrades, and those who died come back to life with their starter gear, and loose all their upgrades. The winning team is the one that scores highest, and score is achieved by killing the enemy team, is this correct and what you had in mind?
  • Nosliw
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I'm here to help.. With the following exception:



@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();
    if (player.getName().equals("SGT_ADZ") {
        player.kickPlayer("Yeah... Nah!");
        return;
    }
}

l_iamW

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Re: Games
« Reply #22 on: January 09, 2013, 11:12:49 AM »
We should have Search and Destroy. For those who do not know what it is its simple.


Theres one team who attack the Bomb and one defend. There is two Bomb Sites, A and B only one needs to be destroyed for the game to end. There are 6 members on each team (well in COD anyway) after you die you become a spectator. The attacking team can win by the Bomb exploding, the defending team would lose in that case but they will win if a certain amount of time goes off eg.5 mins so yer.... :)
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Eggnaug

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Re: Games
« Reply #23 on: January 09, 2013, 01:55:38 PM »
When will moderators be able to use /game

People constantly ask us to host them and unfortunately we can't
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Nosliw

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Re: Games
« Reply #24 on: January 09, 2013, 02:37:33 PM »
When will moderators be able to use /game

People constantly ask us to host them and unfortunately we can't
Erm, I'm not sure why you haven't been given the permission, perhaps because we are still adding & testing new games?
  • Nosliw
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I'm here to help.. With the following exception:



@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();
    if (player.getName().equals("SGT_ADZ") {
        player.kickPlayer("Yeah... Nah!");
        return;
    }
}

Eggnaug

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Re: Games
« Reply #25 on: January 09, 2013, 02:41:25 PM »
Well I can only see Moderators being able to host CTF and Domination since we can't spawn Ghasts or Withers
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Nosliw

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Re: Games
« Reply #26 on: January 09, 2013, 03:10:27 PM »
Well I can only see Moderators being able to host CTF and Domination since we can't spawn Ghasts or Withers
Ghast and Wither Survival isn't integrated into /game, yet..
  • Nosliw
    Nosliw
    Nosliw
I'm here to help.. With the following exception:



@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();
    if (player.getName().equals("SGT_ADZ") {
        player.kickPlayer("Yeah... Nah!");
        return;
    }
}

luetzj

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Re: Games
« Reply #27 on: January 09, 2013, 05:56:00 PM »
Perhaps allow some trusted users to access the /game command as well?
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SGT_ADZ

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Re: Games
« Reply #28 on: January 09, 2013, 06:02:07 PM »
You should be able to use /game on your own lot if I'm not mistaken :3
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RickTheRuler

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Re: Games
« Reply #29 on: January 09, 2013, 07:30:09 PM »
@Nos Yes that's right.
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