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Messages - Coalmine

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1
Suggestions / Possible whitelist / More server publicity
« on: August 29, 2012, 01:51:47 PM »
Let's face it, Innectis doesn't get the attention it deserves. When it does get it, it's either someone that instantly leaves, spams the chat, or becomes a burden on the community. The only way I found out about Innectis was from Guin. No forum posts on other websites like the official minecraft forums to advertise it, nothing on Planet Minecraft. Absolutely nothing. Which explains why the top amount of people online at most times is 8, or 16 or so for an hour at a prime time. Even then, Innectis has died a bit with most of the people leaving due to the mod picks and how empty it is. So could you actually attempt to spread the word of how this is a great server?

Another thing, a whitelist. Even if you advertised it, a lot of bad people would flock to it. Spammers, griefers, etc. So adding a whitelist, where you have to post applications, would cut these down a bit. Whitelisted servers are preferred, because normally they have a better community, with harsher entries.

also, they can actually spell.

2
Suggestions / Re: App!
« on: August 29, 2012, 01:43:56 PM »
For a small server, I doubt it.

3
Suggestions / Re: Internet Radio!
« on: July 20, 2012, 10:29:46 AM »
He could always livestream.

4
Announcements / Re: The next IDP update, and sign shops
« on: July 12, 2012, 06:21:38 PM »
I've already re-iterated this elsewhere, but the next IDP update is going to break chest shops yet again. This is actually necessary, because of what I would like to accomplish. I am going to make it possible to not only buy items from a chest shop and pay with vT, but sell items to a shop, and gain vT (if the seller has enough vT, that is).

Not only that, but I'm going to start using vote, referral, and PvP points as currency too. I am re-coding the money system so that we can integrate not only vaultas, but these points, within the current system.

This allows you to sell items for vote points, for example. This should make things real interesting, as these types of points are more valuable than vT.

I will probably write another converter to auto-convert [shop] to [sell], which is what the new format for selling items will be. [buy] is going to be the format for selling items to a chest (the correct definition is a chest that buys items).

It's as if we're making a huge change to sign shops, when sign shops are only a minor part of the shop system, which is still not even close to being done. But, when all is said and done, we will finally have some use for points, and can easily integrate them into other areas of the server as well.

The IDP Dev Team

Subtle.

Also, nice.

5
Suggestions / Re: [Minecraft 1.4][Mod API][IDTP] More mobs...
« on: July 09, 2012, 10:28:13 AM »
What is ''API''
(Sorry if I look dumb)

Mods are easier to install, and you don't need modloader.

6
Suggestions / Re: [Minecraft 1.4][Mod API][IDTP] More mobs...
« on: July 08, 2012, 06:25:13 PM »
So many possibilities..

7
Bans / Re: pittbull1928
« on: July 06, 2012, 04:30:39 AM »
Banned for 8 days for being very insulting towards me.

How rude.

8
Bans / Re: XxOutlawkillerxX
« on: July 06, 2012, 04:29:43 AM »
Error 404: Ban not found

9
Suggestions / Re: Portable Furnace/BBQ
« on: July 06, 2012, 04:28:09 AM »
I was thinking, since we have a portable workbench, why not have a portable furnace too?

Put a furnace in your inventory, and you have a portable furnace.


10
Bans / Re: olekchudy
« on: July 04, 2012, 12:55:37 PM »
Finally.

11
Bans / Re: ShadowDestroyer2
« on: July 04, 2012, 10:20:33 AM »
He was begging for the ability to do it, and he decides to grief?

Oh, minecraft community.



12
Bans / Re: xboxmadman
« on: July 03, 2012, 11:01:27 AM »
He came online for the first time in a while and got banned? Wow

He swore at Alpha and left. Good thing you were harsh, if people are going to insult admins, they should be punished.

13
Suggestions / Re: Zombie Survival
« on: July 02, 2012, 12:36:55 PM »
Added a translation, hopefully its now more readable.

I'm not to keen on the idea, it seems that you are suggesting a game that doesn't take advantage of IDP mechanics, we can force players not to move up a level unless there are no mobs there. Also at the start of the game there would be 100-200 zombies in the immediate area, this could lag many slower machines. This game just seems like a mob arena but with a slight twist, I'm not fond of it, perhaps adjust your idea a little to take full advantage of IDP?

Thanks for the translation, made my life easier, and I agree with your arguments.

14
Suggestions / Re: Zombie Survival
« on: July 02, 2012, 10:34:10 AM »
I'm sorry, but what you just said is practically unreadable :c

15
Suggestions / Re: IDTP Command
« on: June 30, 2012, 05:35:48 PM »
I support this idea!

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