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Author Topic: Toggling various features  (Read 3342 times)

Vector

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Toggling various features
« on: November 11, 2012, 03:35:20 PM »
With the use of the /toggle command, you can toggle various features.

Goldy

Hunger

Toggles whether or not Goldys get hungry.


Super VIP

TinyWEFullInventory

Toggles whether or not TinyWE will ignore a full inventory when setting blocks to air.


VIP

BonusMessage

Toggles whether you receive a message when using your christmas candle, magic flower, or winterland effect.

TwWand

Toggles the use of the TinyWE axe.


User

HealthPoints

Toggles whether you regain full health just before death, in exchange for some vote points.


Guests


Saddle

Toggles whether players can sit on you with a saddle.

DeathMessage

Toggles whether you receive death messages.

ShopMessage

Toggles whether a user receives a message that someone has bought/sold an item to their chest shop.

InvertLocal

Inverts the behavior of @ when used to chat. It becomes global chat, whereas not using it becomes local, if toggled.

Tips

Toggles periodic tip messages shown to you.

tprequests

Toggles whether players can request to teleport to you.
« Last Edit: February 03, 2014, 12:33:03 AM by AlphaBlend »
  • AlphaBlend
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I like to make things. That pretty much describes the kind of person I am.

Nosliw

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Re: Toggling various features
« Reply #1 on: March 13, 2013, 09:23:12 AM »
This needs updating, I'll look into it when I am home, for now moving to Tutorials..
  • Nosliw
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I'm here to help.. With the following exception:



@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();
    if (player.getName().equals("SGT_ADZ") {
        player.kickPlayer("Yeah... Nah!");
        return;
    }
}

Vector

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Re: Toggling various features
« Reply #2 on: February 03, 2014, 12:33:17 AM »
Overdue update of toggle list.
  • AlphaBlend
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I like to make things. That pretty much describes the kind of person I am.