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Author Topic: New Natural Lot area?  (Read 7117 times)

StarScythe7

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Re: New Natural Lot area?
« Reply #15 on: June 19, 2012, 04:29:48 AM »
no because the paths would conform to the landscape...
It might not be easy to add walkways over a mountain biome though >.>
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chrisjones23

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Re: New Natural Lot area?
« Reply #16 on: June 19, 2012, 04:31:55 AM »
make the paths 4 wide and have 2 wide tunnels XD where we can have paths, sorted.
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SGT_ADZ

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Re: New Natural Lot area?
« Reply #17 on: June 19, 2012, 03:28:56 PM »
make the paths 4 wide and have 2 wide tunnels XD where we can have paths, sorted.

It's minecraft, you can do anything! Paths can go anywhere you want them
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Eggnaug

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Re: New Natural Lot area?
« Reply #18 on: June 19, 2012, 03:40:38 PM »
But the more paths there are, the less natural it becomes.
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Diddy

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Re: New Natural Lot area?
« Reply #19 on: June 20, 2012, 12:51:37 PM »
Amazing idea! Im goldy at the moment, but i always build 'into the land' so my house would be inside the mountain, so this would be a VERY useful thing for users!

Skye

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Re: New Natural Lot area?
« Reply #20 on: June 20, 2012, 01:41:28 PM »
Lets not forget that users can have their lot anywhere they want as long as it's 30x30. They are -not- confined to the lot area...

SGT_ADZ

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Re: New Natural Lot area?
« Reply #21 on: June 20, 2012, 03:35:54 PM »
But the more paths there are, the less natural it becomes.

The paths would follow the landscape....so say if theres a dirt block and you want stairs there, you replace it with stairs, it isnt changing the shape of the land
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Eggnaug

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Re: New Natural Lot area?
« Reply #22 on: June 20, 2012, 04:54:37 PM »
But it is changing the look. Stairs are not natural, that's all I'm saying.
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SGT_ADZ

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Re: New Natural Lot area?
« Reply #23 on: June 20, 2012, 05:28:07 PM »
But it is changing the look. Stairs are not natural, that's all I'm saying.

I get where you are coming from egg, the land is supposed to be natural, not we'd, and how would people get around if there wasnt paths?

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chrisjones23

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Re: New Natural Lot area?
« Reply #24 on: June 20, 2012, 07:34:23 PM »
have all the paths as underground tunnels with an underground spawn so not visible from the surface :D
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Hretsam

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Re: New Natural Lot area?
« Reply #25 on: June 21, 2012, 11:46:38 AM »
Got potential.


This is added to our issue tracker! We will add this when we get to this issue! (#641)
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SGT_ADZ

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Re: New Natural Lot area?
« Reply #26 on: June 23, 2012, 08:37:56 PM »
Got potential.


This is added to our issue tracker! We will add this when we get to this issue! (#641)

sweet thnx hret, if this ends up being added I would love to help with the set up of the lot area? lemme know
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