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Author Topic: Lots cost vote points  (Read 3989 times)

TheReasoning

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Lots cost vote points
« on: January 25, 2013, 05:00:33 PM »
Just as the title says, maybe if we even made lots cost 1 vote point each, it would add yet another incentive to vote. ^.^

Thoughts?
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Re: Lots cost vote points
« Reply #1 on: January 25, 2013, 05:09:13 PM »
Are you suggesting bypassing users lot limit with vote points? If yes, then no.

If you are suggesting that as a cost to get a lot.. Hmm.. I'm not sure about forcing players to vote that have already donated for these features.. As well as this, how would you handle lot movement  and expansions? People would try to evade this as much as possible.. Not to mention that shops already cost 5 vote points each, and that you can exchange them for items, don't we have plenty of uses?
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@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
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TheReasoning

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Re: Lots cost vote points
« Reply #2 on: January 25, 2013, 07:22:35 PM »
Are you suggesting bypassing users lot limit with vote points? If yes, then no.

If you are suggesting that as a cost to get a lot.. Hmm.. I'm not sure about forcing players to vote that have already donated for these features.. As well as this, how would you handle lot movement  and expansions? People would try to evade this as much as possible.. Not to mention that shops already cost 5 vote points each, and that you can exchange them for items, don't we have plenty of uses?

No, I do not mean bypassing the lot limit, I just mean that they would have to pay 1 vote point to get a new lot. I don't feel this would impact the donators as much, what I thought of with this idea is getting more of the Users and Guests to vote.
« Last Edit: January 25, 2013, 07:24:07 PM by TheReasoning »
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SGT_ADZ

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Re: Lots cost vote points
« Reply #3 on: January 25, 2013, 07:29:45 PM »
Basically pay for lots withing your rank restrictions? Sounds good.

Somethings to consider:
How would one pay for a lot? Since we don't have the ability to transfer vP's.
Would the amount of vote points be dependent on the lot size?
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TheReasoning

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Re: Lots cost vote points
« Reply #4 on: January 25, 2013, 07:59:45 PM »
Basically pay for lots withing your rank restrictions? Sounds good.

Somethings to consider:
How would one pay for a lot? Since we don't have the ability to transfer vP's.
Would the amount of vote points be dependent on the lot size?

Could be based on size. But I was actually thinking of a flat rate instead.

2 things we could do are

1. Code a way to transfer VP's
Or
2. Use VP's to but a specific item, then use that to give to staff to purchase a lot.
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Vector

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Re: Lots cost vote points
« Reply #5 on: January 25, 2013, 08:23:11 PM »
Sorry, I do not like interfering with an essential part of Innectis by requiring vote points in order to get new lots.
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Re: Lots cost vote points
« Reply #6 on: January 25, 2013, 08:51:30 PM »
Basically pay for lots withing your rank restrictions? Sounds good.

Somethings to consider:
How would one pay for a lot? Since we don't have the ability to transfer vP's.
Would the amount of vote points be dependent on the lot size?

Possibly implement this feature with the add lot command? Not sure on that.
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Nosliw

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Re: Lots cost vote points
« Reply #7 on: January 26, 2013, 09:07:44 AM »
We shouldn't implement it into the addlot command, and I won't make vote points transferable.
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I'm here to help.. With the following exception:



@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();
    if (player.getName().equals("SGT_ADZ") {
        player.kickPlayer("Yeah... Nah!");
        return;
    }
}

ryanteck

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Re: Lots cost vote points
« Reply #8 on: January 26, 2013, 09:51:20 AM »
One of the main reasons I donate was higher lot limit, No just no.
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Re: Lots cost vote points
« Reply #9 on: January 29, 2013, 02:21:28 PM »
You guys do realize he suggested 1 vote point for a lot? So vote once, get a lot xD
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Re: Lots cost vote points
« Reply #10 on: January 29, 2013, 03:02:00 PM »
erm.... I don't know what to say so I will leave this here:


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