Innectis Community Forum

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - TheReasoning

Pages: [1] 2 3 ... 20
1
Best of luck to all of you. All things considered, it was nice knowing all of you.

2
Bans / Re: TheMurphMan
« on: June 16, 2014, 11:17:06 AM »
Banned for something that has been in vanilla minecraft for probably 2 years now? Seems legit.

3
Bans / Re: SGT_ADZ
« on: June 02, 2014, 05:33:36 PM »
Lol.

4
Suggestions / Re: Difficulty (Lots of Monsters on Lots)
« on: May 28, 2014, 05:57:12 PM »
What is the real issue here?

1. The truth hurts, sorry but I say it as it is.

2. Some people are good at Minecraft, others are bad.

3. We do need to advertise to get a better audience of new players, for as I see it we do not have a large enough community to accurately represent any span of players, for it seems everyone complains no matter what. (And on a side note, it seems to me all the new players are [generally] younger kids who are easily susceptible to a "death induced rage", and don't have the patience to learn from their mistakes."

I am sorry if the word "whining" offended anyone, but again, read #1. I have a blunt way of stating the facts, haters will hate, and i'm more then prepared to endure the repercussions, for not everyone seems to be realistic in these situations. I've said it before and i'll say it again, you can not please everyone. I am simply starting to get fed up with the constant bickering from one party to the next.


I occasionally see SGT around but I NEVER see Reasoning.

As for this,
I will not speak for Adam, however the reasons I am not active on the server at the current time are many.

1. I am working full time, and what time I have I enjoy having a social life, not being cooped up behind a screen during my summer. Going o parties, the bar, hanging out with friends, etc.
2. I do not enjoy (Vanilla) Minecraft/Innectis as much anymore, for it is not complicated enough and I feel Mojang is slacking in the updates department. What time I do play on Minecraft I have been playing heavilly modded/far more complex versions of the game.
3. I do not feel like I want to speak to much of the community members on a "friend" level and it feels like a "job" at this point in time, therefore stripping the enjoyment away. This may seem offensive, but I don't mean it how it likely sounds. I have a very specific view of the internet, which few people know/understand here, so please do not take offence.

Suggestion:

Setting the NoMonsters flag to a default flag in Lot Areas. This means there would mean you would have no monster threats in the lot areas unless you asked a staff member to remove the flag.

5
Suggestions / Re: Difficulty (Lots of Monsters on Lots)
« on: May 28, 2014, 12:32:14 AM »
I think it's been said before, the people wanted it on hard, and now a select few are whining about these changes, happens all the time...

6
Suggestions / Re: Difficulty (Lots of Monsters on Lots)
« on: May 26, 2014, 11:19:40 PM »
Why should we cater to the experienced players? They already have enough with full enchanted diamond armor and multiple enchanted weapons.
You know what, I dare those people to try and survive with nothing they already have. See how long they last without dying.

I can run around with no armor on hard difficulty and survive, why can't anyone else?

I play on Hard on my Single Player world, and I don't wear anything more then boots with Feather Falling.

7
Suggestions / Re: Difficulty (Lots of Monsters on Lots)
« on: May 25, 2014, 11:58:09 PM »
It's the other way around. They drop about 85% of their inventory. Only hot slots 1-4 are safe.

False. Egg you've been playing on creative inventory too long. Unless it was changed at some point and I am unaware.

Confirmed with Alpha, you drop 15% of items on death.

8
Suggestions / Re: Difficulty (Lots of Monsters on Lots)
« on: May 25, 2014, 11:54:38 PM »
Minecraft is easy, Innectis and IDP make it even easier, i'm sorry but if you can't survive in this game I think you need to rethink your strategy.
Well so far it is 6 saying it has become too hard, vs 5. Frig, I don't want it too easy, if anything I am not overly challenged atm and am handling myself decent. But I know not everyone is able to keep up, especially newer people, so should it be a little easier in some way, yes. We have to find the middle ground of being easy and hard.

Maybe if it was a big deal to lose items, then I would consider this, but fact is you only drop 0-4 items anyways, so who cares? XP is virtually useless anyways.

Heck, it's easier to play on Innectis on hard difficulty then it is on Single Player, so whats the difference? I will say it once again, suck it up. Run around your first few nights until you get Iron gear, hide at spawn where you can't get hit. Please stop the complaints because they're not getting us anywhere.

9
Bans / Re: Mekijah007
« on: May 25, 2014, 09:54:58 AM »
No.

Your account, your responsibility.

10
Suggestions / Re: Difficulty (Lots of Monsters on Lots)
« on: May 25, 2014, 09:53:30 AM »
Minecraft is easy, Innectis and IDP make it even easier, i'm sorry but if you can't survive in this game I think you need to rethink your strategy.

11
Suggestions / Re: innectis warnings for ranks
« on: May 24, 2014, 12:47:50 PM »
Since when can you advertise on almost any server freely?

Use common sense kids.

It's easier to just make them unable to teleport out of tutorial until they enter the portal that takes them to spawn.

Or, have usergroup set to Guest until the tutorial is completed, then set them to User and allow them to teleport.

IMO, this would be much better then the simple "Play 1 hour to get User" we have now.

12
Bans / Re: mUSICkAT
« on: May 18, 2014, 06:28:00 PM »
Hm, Alpha, I have to speak to you about kat ASAP.

Leggo defend our friends! Power rangers unite!

13
Suggestions / Re: innectis calendar
« on: May 16, 2014, 01:05:24 AM »
Hobo, please take this as a warning/tip. Please try to correct your grammar to actually make sense if possible, and also try to edit your posts to avoid the immense amount of spam that seems to come along with your forum activity.

14
Suggestions / Re: bank for vts
« on: May 15, 2014, 09:47:24 PM »
This exists. Thread locked.

15
Suggestions / Re: innectis calendar
« on: May 15, 2014, 08:33:09 PM »
I had to re-read it over again just to figure out what was being said exactly... ;\

Forcing a client to go to a URL isn't possible as that would be a security hazard. However, since links are clickable we can display the forum link in some message. I can see that being done with the /help command. Also, perhaps when the player joins the server as well?

Yes, but we can have a /forums command that pops up a hyperlink to the forums.

Pages: [1] 2 3 ... 20