Innectis Community Forum

Innectis - Minecraft Server => Suggestions => Topic started by: StarScythe7 on July 13, 2011, 02:49:01 PM

Title: mcMMO?
Post by: StarScythe7 on July 13, 2011, 02:49:01 PM
Suggesting mcMMO be added: http://forums.bukkit.org/threads/rpg-mech-mcmmo-v1-0-34-rpg-addiction-redefined-multi-lingual-953.3505/ (http://forums.bukkit.org/threads/rpg-mech-mcmmo-v1-0-34-rpg-addiction-redefined-multi-lingual-953.3505/)

It basically adds stats, skills, and a partying sytem to the server to give gameplay a more RPGish feel.
I've played a few servers with it, and I think it adds a bit more fun to minecraft.
Title: mcMMO?
Post by: imf10 on July 13, 2011, 04:13:16 PM
i like the idea star. i have tried it myself very funny and there is more coop with other players
Title: mcMMO?
Post by: Nosliw on July 14, 2011, 02:36:49 AM
Looks pretty good (although I have just skimmed over the webpage), I'm all for RP xD
Title: mcMMO?
Post by: ryanteck on July 14, 2011, 03:24:58 AM
Hmm We could have a RPG world?
Title: mcMMO?
Post by: Hretsam on July 14, 2011, 10:37:01 AM
Quote from: ryanteck;354
Hmm We could have a RPG world?

Well, funny thing you mention this. I wanted to make something like this.
I'll check if i can make the plugin only work on a specified world.

However, if where going to do this. What do you guys think of a RPG - Normal inventory?
So you cant take items into or out of the RPG world (to keep it fair).

Also onDeath in RPG world is really dead. So you'll have to start over, and items will be lost (20-40% will be dropped)
Title: mcMMO?
Post by: StarScythe7 on July 14, 2011, 04:19:20 PM
The idea of an RPG only world sounds interesting too....hmm....interesting possibilities.
Title: mcMMO?
Post by: Nosliw on July 14, 2011, 06:02:31 PM
As long as items save when you enter the world, and are restored upon leaving. I like the idea.
Title: Re: mcMMO?
Post by: imf10 on February 24, 2012, 11:35:08 AM
Thread wake up!!!11 hret go make this. also i would like to help makeing rules and stuff to the rp world
Title: Re: mcMMO?
Post by: Eggnaug on February 24, 2012, 12:06:52 PM
The stats would carry over to all worlds unless modified
Title: Re: mcMMO?
Post by: Sciamancer on February 24, 2012, 06:39:55 PM
I like the idea of an RPG world. *cough* FORT WORLD + RPG WORLD = ONE *cough*

Though really with separate systems and inventories they might as well be two different servers @_@
Title: Re: mcMMO?
Post by: StarScythe7 on February 24, 2012, 07:55:42 PM
Wow, thread revived from the graveyard! I still think this would be a good feature, If not MCMMO, then maybe develop our own version of this?

It really does add alot to otherwise boring tasks.

For example having a high Acrobatics level (Trained via Fall Damage) would make it so that you can fall from more blocks and not get damaged. It also gives you a chance to "Dodge" an attack when a mob or player attacks you.

It really made PvP alot more fun by adding ways to train your combat and stuff.
Title: Re: mcMMO?
Post by: Eggnaug on February 25, 2012, 12:12:40 AM
Examples:

Acrobatics
Attack
Lumberjack
Mining
Title: Re: mcMMO?
Post by: Skye on February 29, 2012, 03:35:01 AM
I want MCMMO for all of the worlds, not just one specific world. =/ Why create more worlds.
Title: Re: mcMMO?
Post by: Eggnaug on February 29, 2012, 12:29:36 PM
I agree with Skye. It would make more sense to impliment the MCMMO throughout the entire server. It would make more sense then just one world because, face it. What use would there be to create a world just for the MMO. People usually spend their time going from world to world.
Title: Re: mcMMO?
Post by: mercenaryfrost on February 29, 2012, 09:06:36 PM
I'm kind of half-decided. I support the idea of the rpworld, as long as the default chat doesn't spill into the global chat ( like you type # before a msg to talk out of the world- like local chat). I also do like the stats idea and stuff. Maybe we could implement all of the features into an rp world, but include some into the main world?
Title: Re: mcMMO?
Post by: zer0k on March 01, 2012, 02:38:29 AM
I like the idea of incorporating some of the things from this plugin into innectis, but it sounds like it would be exceptionally difficult to integrate and might even require client-side modifications. :(

If a new rpg world was created I probably wouldn't play in it, but that's just me.
Title: Re: mcMMO?
Post by: pizzachu86 on March 14, 2012, 09:23:54 PM
Hmm We could have a RPG world?

I CALL THE MAGIC UNICORN WIZARD IN THE TOWER!!!