Innectis Community Forum

Innectis - Minecraft Server => Bans => Topic started by: SGT_ADZ on February 02, 2013, 03:29:54 PM

Title: FreddieTrev
Post by: SGT_ADZ on February 02, 2013, 03:29:54 PM
Banned for 2 days for constant filter avoidance
Title: Re: FreddieTrev
Post by: Skye on February 02, 2013, 03:31:54 PM
So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.So mute him.
So mute him.
So mute him.
So mute him.
Title: Re: FreddieTrev
Post by: SGT_ADZ on February 02, 2013, 03:32:38 PM
I warned him before hand, and he continued, he was aiming the words at other players.
Title: Re: FreddieTrev
Post by: Skye on February 02, 2013, 03:35:32 PM
So mute him. What's Dave for? Why was it programmed? Why was the mute command added?
Title: Re: FreddieTrev
Post by: l_iamW on February 02, 2013, 03:39:43 PM

Also /mute is so ****ing hard.

Apparently mute is hard.
Title: Re: FreddieTrev
Post by: Skye on February 02, 2013, 04:02:52 PM
Apparently.
Title: Re: FreddieTrev
Post by: hungrybobby1 on February 02, 2013, 04:08:06 PM
SGT, i still love you but i think a mute would work.
Title: Re: FreddieTrev
Post by: SGT_ADZ on February 02, 2013, 05:04:53 PM
Dave doesn't detect filter avoidance. I had already kicked him for avoiding and he continued.
Title: Re: FreddieTrev
Post by: Skye on February 02, 2013, 05:33:10 PM
So mute and warn is too hard, apparently. /warn filter dodge. so hard.
Title: Re: FreddieTrev
Post by: Vector on February 02, 2013, 08:17:14 PM
So mute and warn is too hard, apparently. /warn filter dodge. so hard.
Skye is right about that. /mute is hardly used as a command as it is. If staff is present, we should use the command in accordance with what it's used for. I'll try to keep that in mind, Skye. A kick should come before a mute probably.
Title: Re: FreddieTrev
Post by: TheReasoning on February 02, 2013, 09:02:27 PM
Mute is broken.
Title: Re: FreddieTrev
Post by: hungrybobby1 on February 02, 2013, 10:24:05 PM
out of curiousity, i think there should be a spam cap of around 10 replies per minute?
and is it possible to also sensor words like "fck" "bch" etc etc.
and possible to censor "ass" but not glass?