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Author Topic: GiveXP, or DonateLevels.  (Read 3552 times)

tommykins20

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GiveXP, or DonateLevels.
« on: February 29, 2012, 01:15:05 PM »
Wattup,
So I was saying in the Innectis chat about a givexp thing and me and Nosliw were messing around in chat. Soo.. this is basically it:
/givexp <player> <amount (int)>
That would simply take <amount> from your total experience levels and give it to the other player, notifying the sender if they have insufficient levels. Messages will appear something like this?
SENDER MESSAGE:
Where <player> is Nosliw, and <amount> is 20.
[IDP] You have given 20 of your XP levels to Nosliw!
TARGET MESSAGE:
[IDP] tommykins20 has given 20 of their XP levels to you!

Dat's pretty much it, yeah or nah?

-tommykins20
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Nosliw

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Re: GiveXP, or DonateLevels.
« Reply #1 on: February 29, 2012, 03:43:22 PM »
Interesting though, however you can't give levels, you would need to give XP, as different levels require different amounts of XP. Although, what would be the purpose of giving people your XP?
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I'm here to help.. With the following exception:



@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();
    if (player.getName().equals("SGT_ADZ") {
        player.kickPlayer("Yeah... Nah!");
        return;
    }
}

tommykins20

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Re: GiveXP, or DonateLevels.
« Reply #2 on: February 29, 2012, 03:46:01 PM »
ITS JUST AN IDEA! A SUGGESTION! DONT GET YOUR NICKERS IN A TWIST! CALM DOWN!!!! IT WOULD BE FUN :D
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Sciamancer

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Re: GiveXP, or DonateLevels.
« Reply #3 on: February 29, 2012, 04:09:51 PM »
Giving XP would work as well, nosliw.

/givexp [player] [amount integer]

Anyway, it could be used in trade. Trade XP for items for lazy people. It would open a new market for innectis economy. I like it, +1.
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zer0k

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Re: GiveXP, or DonateLevels.
« Reply #4 on: February 29, 2012, 06:33:21 PM »
Giving XP would work as well, nosliw.

/givexp [player] [amount integer]

Anyway, it could be used in trade. Trade XP for items for lazy people. It would open a new market for innectis economy. I like it, +1.

agreed.

Lynxy

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Re: GiveXP, or DonateLevels.
« Reply #5 on: March 01, 2012, 04:33:38 PM »
Hmmm I love the idea but not sure how feasible this is. Exp is stored as a float, ranging from 0 to 1. When it hits one, you gain a level up. So its basically a percentage thing - we can't actually tell how much exp you have! :(
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TheJudged

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Re: GiveXP, or DonateLevels.
« Reply #6 on: March 01, 2012, 11:03:21 PM »
Heres what you do, turn PVP on let him/her kill you booyah he/her gets half!
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Re: GiveXP, or DonateLevels.
« Reply #7 on: March 02, 2012, 12:34:29 AM »
That's not exactly how it works. Most of your XP vanishes when you die.
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Re: GiveXP, or DonateLevels.
« Reply #8 on: March 02, 2012, 04:09:12 PM »
Seems as it would end up turning into the boosting game rather then a business of sorts.

It would be like playing "Hot Potato" with a Genie's lamp and every time someone passes you the lamp you get a wish.
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