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luetzj:

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You can't tinyWE grass?  ???
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Grass is id 3, but if you TinyWE it, you get dirt

Caaaaarrrrlll:

--- Quote from: luetzj on January 25, 2012, 09:32:09 PM ---Grass is id 3, but if you TinyWE it, you get dirt

--- End quote ---
Wrong. Dirt is ID 3. Grass is ID 2.

Both IDs are forcefully set as ID 3, in TinyWE's configuration (I assume that's a configurable option, at least).

If you disagree, refer to this photo from the MinecraftWiki, or even this page.

tommykins20:

--- Quote from: Jailout2000 on January 27, 2012, 04:41:12 PM ---
--- Quote from: luetzj on January 25, 2012, 09:32:09 PM ---Grass is id 3, but if you TinyWE it, you get dirt

--- End quote ---
Wrong. Dirt is ID 3. Grass is ID 2.

Both IDs are forcefully set as ID 2, in TinyWE's configuration (I assume that's a configurable option, at least).

If you disagree, refer to this photo from the MinecraftWiki, or even this page.

--- End quote ---
Correct, Grass' data value ID is 2. But with TinyWE, unlike what it used to be, but yes TinyWE is coded to return something else other than what it used to be. e.g. Diamond Ore --> Diamond Gem, Coal Ore --> Coal Piece, Grass --> Dirt and even Stone --> Cobblestone.
^^ Just some examples :)

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