Innectis - Minecraft Server > Build-A-Feature

Official Shop System

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Vector:
Over the years, there has been an official shop system in various forms, but has not been in a form that works very well. The last version was removed over 2 years ago. Now we want to bring it back, but in a way that works well. Give us your ideas and let's turn them into a great shop system.

SGT_ADZ:
Price Ranges
-Items can only be sold between x price, and x price, dictated by the operator of the official shop.
   Example: Diamonds Min Value: 30vT  <----> Max Value: 300vT
                   Iron Ingot Min Value: 10vT <----> Max Value: 100vT

This gives users the flexibility to dictated their own prices, at a reasonable price, whilst not ruining the economy by bottoming the value out of every item in the game like previous shop systems before it. If prices aren't controlled, and kept a close eye on, the market turns to **** and is completely ruined.

User Shops
Have a central location where player ran shops are located, similar to the oversized mall we used to have.

Eggnaug:
I don't like the price restrictions idea. If a person's price is too high, no one will buy it. If it's low, well you're doing it wrong.

SGT_ADZ:

--- Quote from: Eggnaug on November 28, 2016, 02:13:33 PM ---I don't like the price restrictions idea. If a person's price is too high, no one will buy it. If it's low, well you're doing it wrong.

--- End quote ---

It's not a restriction, it's a range. It gives you the option to sell high or low, and doesnt bottom out the most valuable items. The whole point of it is that it gives users the option to find a reasonable and competitive price to buy and sell at. This exact thing happened in the Fifa games, and it's worked wonders. Nobody else seems to have any good ideas for it, so why not give it a go? vT is worthless without something to use it for, always has been, and always will be unless it changes soon.

Eggnaug:
Well currently it takes forever to gain vT. You can only get it via mining ores.

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