Part of the reason I wasn't so happy about players being able to run their own games is because Innectis wasn't designed as a minigame community. Thus while people are playing their games, another part of the server may dip in performance because of it. This is kind of like using Windows 2000 (not even the server OS) to host a public minecraft server. If it was oriented on a minigame mechanic, this would not really be much of an argument.
Sorry but that analogy doesn't make sense...
Anyway, I played Skyblock on the server once. I've added something for this a long time ago.
Just nobody wanted to play them when I could get online, so it kinda got pushed into the background