Innectis - Minecraft Server > Suggestions

Prison Break

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jcboy123:
I was thinking we could make a new game type called prison break in which there is a replica of a prison (shawshank, Alcatraz) and guards take prisoners to their duty's usually around 1 spectator who picks the roles 4 prisoners andor less 3 guards or less per game (probably admins) and 1 outsider out side of the prison helping prisoners escape and sneaking weapons and supplies in through the mail or at dinner time there is usually 1 corrupt guard who helps sneak items in for the prisoners but the spectator picks that person.

Then the prisoners have to escape and once you die you are out but you can only be killed if caught trying to escape


I would be willing to build this prison in the creative world with some help (dont mind) and well yeh please comment ;)
Edit : Guards should get maybe iron armor a infinity I bow and a diamond sword and a stick as a baton :)

l_iamW:
Me, Sam and Sean played something like this on his(Sam's) server. We played it like this. There was 1 guard and two prisoners in this underground prison rigged with traps and the two prisoners had to escape (Get to the surface) without the guard noticing. If the guard sees them and manages to kill them and they get sent  back to the prison bed.

zandercz07:
I like it

Nosliw:
I talked a little about this with you via Skype, but I'll say it here too. I had a similar-ish idea after seeing a custom map about this, I might work on making a game like this, but in order to make it playable there would likely need to be some kind of goal. Although the game is possible, I'm not sure if some of the players on Innectis would play the game correctly..

TheReasoning:

--- Quote from: Nosliw on May 15, 2013, 04:34:08 AM --- Although the game is possible, I'm not sure if some of the players on Innectis would play the game correctly..

--- End quote ---

Very much true, this is also the reason why Fortess Defence will most likely never be played properly... People don't like long explanations or long rules lists, the best games are the ones with very few rules and explain themselves as the game progresses, rather then forcing a person though a tutorial, which 45% of people will ignore, 45% will sit though and not understand, and the final 10% wishing everyone understood how to play.

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