Innectis - Minecraft Server > Suggestions

Goldies' Backpack

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Nosliw:

--- Quote from: AlphaBlend on April 09, 2013, 06:14:15 AM ---Dynmap needs updated. And a timed slot increase doesn't seem very applicable. Fill your inventory, then that slot gets removed, those items are gone! Also, the backpack is generous enough, I don't see a need to increase its size.

--- End quote ---
What if it starts smaller and you need to upgrade? OR we could make your backpack proportional to what you have on your chest? So if you wearing a dispenser, small, wearing a chest, large, etc? (Something random)

TheReasoning:
Just one thing to add. I know about the backpack and all but the most annoying feature is the fact that when you die, you lose EVERYTHING in your backpack, unlike the inventory where only some items are lost. Would it be possible to apply the same rule to backpacks as inventories? Because frankly I tend to forget I have items in there (as i'm sure many others have in the past) and then when I die with it, poof, everything is dropped and not often recovered. This has cause myself to disregard the backpack completely.

So yeah just wondering if it would be possible to apply the same rules as inventory on death, where only a certain percentage of backpack items are dropped on death. Please? =]



--- Quote from: Nosliw on April 09, 2013, 09:45:47 AM ---
--- Quote from: AlphaBlend on April 09, 2013, 06:14:15 AM ---Dynmap needs updated. And a timed slot increase doesn't seem very applicable. Fill your inventory, then that slot gets removed, those items are gone! Also, the backpack is generous enough, I don't see a need to increase its size.

--- End quote ---
What if it starts smaller and you need to upgrade? OR we could make your backpack proportional to what you have on your chest? So if you wearing a dispenser, small, wearing a chest, large, etc? (Something random)

--- End quote ---

Uhhh, wearing a chest on your chest? Lol..... But you have to remember, players would still like to have armor as protection, and the chest piece is the most important part (with the exception of Feather Falling boots at times) and I don't think many people would like this to become obsolete. Also, It would be kinda weird to only be able to access your backpack if your chest piece is a certain block.. but maybe that's just me.

Vector:
Well... the back was entirely my idea and I implemented it. The idea was to, despite helping Goldys with an extra chest-full worth of items, to keep it slightly balanced with survival, and this is why you lose all the items in your backpack. It's more of something to worry about when in situations where you could die.

SGT_ADZ:
Why not lose 85% of the items in your backpack upon death, instead of the full backpack, just like the main inventory.

Skye:
Or just lost it all, because the server is already easy enough?

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