Innectis - Minecraft Server > Suggestions

Bordom Suggestions

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Hretsam:
The question are already answered by Nosliw.

But i do want to give some expansion to the second point ("A new map (survival)"):

I am working on an adventure world, it is in the early stage (due to the upcomming framework update) but alive and well.
There are some ideas i have about this world, and it will be different then the other worlds.

My current ideas about this world are:
- No lots, but an 'replacement' area protection
- Protection region depending on level, (on death it can be reclaimed by anyone after a 'grace' period)
- Special area protection, (you can protect a sphere radius, but some blocks can still be destroyed)
- Experience usage, (some tools, items and actions will require a lvl)
- Death toll (you get back to lvl 1 on death & lose items (20% or less kept, 20% dropped on location, depending on lvl))
- NO WE
- NO Staff (so staff wont have special commands here, apart from the mute/kick/etc.. commands)
- NO Teleporting (maby local TP with an ender pearl)
- Grouping, players can make groups that cant attack eachother.
- PVP always on, playerkill reward = 10% of items, (that are otherwise lost, making the items that are lost 40%)
- Currency?
- Protected city's
- Multi random spawnpoints (when going to this world you spawn in a different place each time (or the same if your lucky))
- Cheat protection (prevent users logging out when in PVP and health is low)

Hretsam

PS: Arron i already told you parts of this...

ArronM:
hehe Love ur idea hret, now chop chop code it!

Rick:
I think we should make Ryan and Arron mod because they are on everyday (ryan mostly) and because it will also get him to stop complaining. And Arron is cool so...yeah make em mods.

Rick:
@Hretsam: and /home...

Eggnaug:
If they were to make those two mods Alpha and I would start complaining...

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