Author Topic: v1.1 client / server  (Read 942 times)


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v1.1 client / server
« on: March 16, 2009, 10:15:13 AM »
You all were probably wondering how far along I have come with v1.1 of the client / server. I've been coding off and on, but lately I've been coding more of VectorNet. Its just been a long ass time since I released 1.0, and I think its time for an udpate on where this stands.

For v1.1, the client will be able to play tic-tac-toe with other users (this is where packet 0x08 comes in (previously defunct, remember?)). Also, it will have an update manager as well, so this may be the last client I post on here, as it will be able to auto-update itself (Jd's looks more slick!).

Jd has pushed out more versions than I have, and I think I need to focus more on developing VectorNet.

As of right now, the tic-tac-toe system works pretty well, and I have yet to finish coding the moves portion, as well as a few other things.

On completion of the tic-tac-toe, and the update manager, I will have finialized v1.1 of the client. I will then block the commands on the server that I was intent on working on for the next version.

Just a heads up on the progress.
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