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Posted by: Vector
« on: November 23, 2008, 02:23:19 PM »

Adding this back in. Derek was gonna leave his bot, and I should have reloaded his scripts, so if someone is away, this will really be useful.
Posted by: Vector
« on: November 10, 2008, 03:42:23 PM »

I'm thinking yeah, actually. Those are an aweful amount of messages.

I think that when I work on AM next, I'll just write a debugging class, and add those messages to the debugger instead.
Posted by: ArticWolve
« on: November 09, 2008, 05:10:49 PM »

Huh... I don't get it. You mean the thing that does all the addq's and addchat's??
Posted by: Vector
« on: November 05, 2008, 11:02:35 AM »

OH, so we're going to remove it when we finally complete AM. I get it
Posted by: Hero
« on: November 05, 2008, 10:08:48 AM »

So you can display the values of public variables and test things. Executors are not built into 2.6...
Posted by: Vector
« on: November 04, 2008, 02:11:35 PM »

This code:

Code: [Select]
  '// EXECUTOR
  If uNum >= 200 OR User = BotVars.Username Then
    If Left(Text, 4) = "ame " OR Left(Text, 5) = "/ame " Then
      Execute Mid(Text, InStr(Text, "ame") + 4)
      Send Source, "Executed!", User
    End If
  End If
Is supposed to help....how?