Suggestion: Make the flood out customizable and have the plugin queue the send to server messages for a split second.
Flood out should be based upon the following:
Number of messages sent per time elapsed (messages per time in seconds);
Number of connections (connections per time in seconds);
Penalty: Customizeable, warning, kick, time ban, four hour suspension, ban (That order for my server ) --Server keeps track of how many times you "flooded" or "spammed"
More to come at another time!
I kind of agree. Flood settings should be server specific, not global, along with a tickbox that says: "Enable Flood Protection?". Also, is there anyway to make the packets part of the server, so that when a user connects (example), it [the server] sends the packet. The connection deciphers the packet and then proceeds via the packets' instructions. This way, a noob like bob will not be able to "fake" a disconnect. Just wondering if it is possible, and yes, I am aware of the major overhaul it would impose.
Also, is there the possibility of games on vectornet? Like Uno, Guess the word, Rummy, Spades... etc so that we draw in more users instead of just a chat oriented program?
Edited it back. -Shadow.Stop calling people nooobs or I am not going to give you moderator positions on the new site - Mike