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Posted by: ArticWolve
« on: November 21, 2008, 07:37:17 PM »

Well in any case, everyone, including me, failed to add in a safelist check until 0.211 I believe. Anyways, I think this is ALMOST done ><
Posted by: Hero
« on: November 17, 2008, 07:26:22 PM »

We already have something for when users join too fast..

"Join Spam" -- I added it
Posted by: Vector
« on: November 17, 2008, 04:58:15 PM »

I"m not going to base it off that. I'm going to base it off of how many people join in one second. Say, if three join in the span of 1 second, then there is a potential flood. I may gase it off ping too.
Posted by: ArticWolve
« on: November 17, 2008, 02:48:30 PM »

triple post by topic splitting. And yes ace there aren't that many...
Posted by: Ace
« on: November 17, 2008, 01:33:38 PM »

Quote from: 7thAce
It bases it off of ping, if a # is in the username (as in Geno#125), client, and lag plug.

Username isn't thing only thing it checks.  I doubt there are many d2/wc3 spammers without lagplugs and <400 ping.
Posted by: ArticWolve
« on: November 17, 2008, 01:30:10 PM »

Well, most spammers use one account like Nes. Others use random names, and yet others use both. So yeah, that part should be redone me thinks.
Posted by: Ace
« on: November 17, 2008, 01:26:00 PM »

Quote from: Vector
I'm going to re-do NumSpam (sorry ace) and add in general flood detection as well. (currently, it only works with numbered names. Geno can spam using random characters too.)

Not really...
It bases it off of ping, if a # is in the username (as in Geno#125), client, and lag plug.
Posted by: Vector
« on: November 17, 2008, 08:07:48 AM »

I'm going to re-do NumSpam (sorry ace) and add in general flood detection as well. (currently, it only works with numbered names. Geno can spam using random characters too.)
Posted by: Hero
« on: November 14, 2008, 04:37:26 PM »

Most of the things you can do are change the settings used to detect spam.
Posted by: ArticWolve
« on: November 14, 2008, 04:00:17 PM »

Arguments in <> are mandatory, while those in [ ] are optional.
The only command:

.Limit <User> <Access>
Effect: Limits user to only give out equal or lesser access then he/she was limited to by you.
Posted by: de80
« on: November 14, 2008, 03:50:42 PM »

Can someone please post all cmds?
Posted by: ArticWolve
« on: October 19, 2008, 02:41:06 PM »

Permission to use in future scripts?
Posted by: ArticWolve
« on: October 16, 2008, 03:15:45 PM »

So then quick question, let's say I am using the beta, and I changed access requirements of Add, set, remove and their aliases to say 150. Would it still be able to work? (And a quick tutorial would be nice)

And also, the LIMIT command should be able to apply to anyone without the "A" flag I hope...
Posted by: ArticWolve
« on: October 16, 2008, 12:58:25 PM »

And would this work with Stealthbot Beta's AND Version 2.6 R3??

Edit: Seen the line where you have it set to 70. That line should be in AM.ini you know...
Posted by: Vector
« on: October 16, 2008, 10:33:27 AM »

I'll do it. I've only added one feature to this plugin, and I need to add something else =/